Gaming & entertainment
Where we are usually engaged
Asset and item systems
Ownership, transfer and provenance for durable items, with the marketplace rules enforced where they cannot be bypassed.
Player custody
Holding assets on a player’s behalf without making key loss their problem, and without making it silently yours.
Economy instrumentation
The dashboard that shows a designer whether a sink is working, before the economy is discovered to be broken.
The question we ask first
What removes value from this economy, and is it as reliable as what creates it?
If the answer is no, no amount of ledger engineering will save the design, and we will say so before the build.
Capabilities in this sector
- Smart contract engineeringcapability page
- Product design & engineeringcapability page
Related engagements
- Settlement infrastructure for a gold-backed monetary system, with daily close against a custodial reserve.re-permission pending
- Protocol-side engineering engagement.re-permission pending
- Credit data system built on a public ledger.re-permission pending
Listings subject to client permission.
The capital-side coverage of this sector: Media, Gaming & Entertainment on gda.group.
Reference reading
Start a conversation
Tell us what you are trying to build in gaming & entertainment, and what has to be true for it to work.